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AI Insights · Timothy · July 2022

Top 5 Sandbox-like Games Performance in Costa Rica - Q2 2022

Explore the performance of the top 5 sandbox-like games in Costa Rica during Q2 2022, with insights on downloads, revenue, and active users trends.

Top 5 Sandbox-like Games Performance in Costa Rica - Q2 2022

In Q2 2022, the top five sandbox-like games in Costa Rica demonstrated varying trends in weekly downloads, revenue, and active users. This analysis leverages data from Sensor Tower to provide insights into these trends.

Roblox

Roblox from Roblox Corporation saw a steady increase in weekly revenue, peaking at approximately $8K in the final week of June. Weekly downloads showed significant growth, reaching around 10.7K in mid-April and again in the last week of June. The game also experienced a rise in weekly active users, climbing from approximately 298K at the start of April to over 325K by the end of June.

Craftsman: Building Craft

Craftsman: Building Craft, published by StarGame12, had consistent weekly downloads, fluctuating between 2.5K and 5.6K throughout the quarter. The game maintained a stable number of weekly active users, ranging from around 61K to 73K, with minor variations during the period.

Block Crazy Robo World

Block Crazy Robo World from Craft Trending Studio experienced a decline in weekly downloads, starting at over 6.2K at the end of March and dropping to approximately 866 by the end of June. Correspondingly, its weekly active users decreased from around 9.5K to about 5.4K over the same period.

Crafting and Building

Crafting and Building by GeneRe saw varying weekly downloads, with a peak of around 3.7K in mid-June and a low of approximately 928 at the end of March. The game’s weekly active users showed an upward trend, increasing from around 17K in late March to about 31K by mid-June, before slightly declining to around 28K by the end of the quarter.

PK XD: Fun, friends & games

PK XD: Fun, friends & games from Afterverse Games exhibited relatively stable weekly downloads, averaging around 2.1K throughout the quarter. The game’s weekly revenue peaked at approximately $577 in the last week of June. However, weekly active users showed a slight decline, starting at around 67K at the end of March and ending at approximately 60K by late June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022